Friday, 22 July 2011

Nations of the Campoon

From the old Furness Wargamers website, a Campoon run under the Warmaster Ancients ruleset, and played out at the Railway Club.

First posted - 06 February 2007

Being a list of the nations, and the lunatics who ran them, at the start of the Great Campoonian Landgrab.




Nation : Slackbladderian Empire
Leader : Stuart Slackbladder
Capital : C2 - Great Turnipia City
Starting Territories:
C1 : City
D2 : Town

Player : Stu
Proto-army : Goths




Nation : Empire of the Benign Dictator
Leader : Phil the Benign
Capital : L2
Starting Territories:

Player : Phil
Proto-army : Late Imperial Romans




Nation : Empire of the Armoured Codpiece
Leader :
Capital : S3 - Panzer City
b]Starting Territories:

Player : Matt
Proto-army :




Nation : Jimboland
Leader : Patrician Jimbo
Capital : S3 - Cowpens
Starting Territories:
F3 : Pass
E4 : Pasture

Player : Jim
Proto-army : Late Imperial Romans




Nation : Tristanland
Leader : King Tristan of Oswaldtwistle
Capital : L7
Starting Territories:

Player : Tristan
Proto-army : Germanic\Saxons




Nation : Kingdom of Ged
Leader : The Ged
Capital : G8 - City of Ged
Starting Territories:

Player : Ged!
Proto-army : Huns




Nation : Markdom
Leader : Mark
Capital : S8
Starting Territories:

Player : Mark
Proto-army :???




Nation : Shawland
Leader : ???
Capital : C9 - Dingle

Player : Dave S
Proto-army : Late Romans (Eastern)




Nation : Nurgledom
Leader : His Pomposity, The Nurgle
Capital : P10 - Nurgle City
Starting Territories:
O10 : Wastes
P11 : Town - Old Nurgletown

Player : Martin
Proto-army : Caledonian Scots




Nation : El-Telshire
Leader : Tel O'Malley, the Impaler
Capital : I11 - Telton
Starting Territories:
I10 - Fort
H10 - Mountain Pass
I12 - Mine

Player : Tel
Proto-army : Palmyra

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