Tuesday, 22 August 2017

Indian Guns

A return trip to Maratha India, as Matt advances with his 'Road to Assaye' project, to recreate Wellington's Toughest Battle.

A converted version of Impetus Baroque advanced in time to the Napoleonic Era, this was its first outing in 28mm. Matt gets to reuse some of his crusader era Arabs as Levy, but the vast majority of troops are new to the field.


A massed array of Indian Guns, much more massive than any of the regular artillery available to the Europeans of this era. Behind these guns, are the Infantry of varying quality, with Elephants (of unknown quality) and Elite Cavalry on their right flank.


The British lead force of the East India Company is low in Cavalry and Artillery. The infantry units are mostly Sepoys, tasked with assaulting up the centre, with some British regular units on the right.


The Sepoys used a convenient hillock to hide from much of the artillery and a patch of rough terrain to try and cover their flank from the oncoming Indian cavalry.


The initial cavalry encounter did not come off well for the British as the quality of the fresh Indian cavalry was too much and the British squadron was forced off the field.


The British were the first foot troops to engage the enemy, charging the guns on the right, inflicting damage but being repulsed. The Indians then try and counter attack but come off the worst.


The Indian Rocket Camels didn't inflict much damage to the advancing Sepoys but did slow them down, delaying engagement with the main bank of Artillery on the Left.

So the game winds down with not much activity on the Indian Right or Centre, but with the Left looking considerably weaker after the repulsion of the Indian cavalry by the British, and a follow on charge dislodging the covering rockets and infantry, with the British Infantry on the right getting ready for a second crack at breaking the Infantry.

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