Thursday, 26 January 2012

Battle of Seehausen

This is the first battle of the 1813 Campaign to be fought at the club, notable by the absenteeism of a number of players. I was drafted in as a Russian liaison officer who ended up in charge of the Prussian II Corps.

One other battle had been previously fought away from the club and had set up the current situation.

The following battle report was posted later by Dave M.

Thursday, 19 January 2012

Moon Walker

Does Star Wars count as historical gaming since it happens 'A long time ago...'?

It does seem to cause even more arguments over 'historical accuracy' than Napoleonics. An apocryphal battle on the moon of Endor, as the Imperials detect a covert Rebel base hidden on it.

A much bigger game than last week. And an 'Ogre' finally makes an appearance in this rules mod, as a giant AT-AT Walker appears on the scene. Not too mention Speeders, X-Wings, TIEs and Jedi.

From Furness Wargamers with Force

Thursday, 12 January 2012

Force on Force


Paul brought in his HO Scale Star Wars figures. Using once more a modified set of Ogre rules. Only three troop types, Leader, Trooper and Speeder to keep things simple.

Initial forces were 1 Leader and a squad of 5 troopers assigned to each of the two Heroic Rebel Leaders (Tony & Tel)and the two Imperial Lackeys (Jim & Mark). Reinforcements were available randomly depending upon the number of bases captured. Role a die per base, 5 get trooper or Leader, 6 get Speeder or Trooper or Leader.

From Furness Wargamers with Force

Thursday, 5 January 2012

Battle of Legoland

Paul digs out his Battlewagons rules again, this time a hypothetical encounter based upon the real life Battle of Heligoland, which saw the deployment of Austro-Hungarian naval assets in assistance of Prussia during the Second Schleswig War.

From Furness Wargamers at Sea