Showing posts with label Area88. Show all posts
Showing posts with label Area88. Show all posts

Sunday, 24 July 2011

Return To Asran


Same planes, same scenarios, same incompetence, different rules; as we return to Asran and Area88 after a five year gap.

New rules from Paul. Now hexagon based but still played over a large floor area this time carpeted with hex sheets. Each players planes are selected at random from a wide collection of post war jets, with the pilot having just the one random skill level. Attack and Defense are now card based, the number of cards available being determined by plane quality and pilot skill. Both sides roll to see what their scenario objectives are in secret. A good turn out for the game, 5 vs 5, with a number of the players from last time, including Kieron.

From Furness Wargamers in the Air

Wednesday, 20 July 2011

Wings over Asran


Another capture from the old Furness Wargamers website, and useful 'background' for our more recent jet game...

Posted Friday 14 April 2006

A civil war wages wages across the middle-eastern country of Asran and the government in desperation has been forced to bring in pilots from outside the country, the elite of which fight in the legendary Area 88...

Unfortunately because of their inexperienced our motley, but heroic, bunch of mercenary pilots are deemed not good enough to fly in Area 88, so they and their assortment of decrepit planes have been posted to Areas 86 and 87 instead.