Tuesday 27 January 2015

Slightly Familiar Sci Fi

Same skirmish rules as last week but updated by their author, Jim, to a Sci Fi setting, with Keiron supplying a couple of squads of Space Marines and Tau from his 40K collection. Matt and Keiron each took charge of a section of Tau, Tel commanded the section of Marines and accompanying big stompy thing. Jim acted as the referee due to his intimate knowledge of the rules.

Similar terrain to last week with clumps of vegetation breaking up line of sight, plenty of rough ground providing cover, and a river section on one side of the table.This turned out to be Matt's hidey hole, from which he never moved all game.

Tuesday 20 January 2015

Modern War - Take 2

Jim brought in some figures and the set of rules he wrote years ago, 'Hell by Daylight'. A small encounter between two unnamed forces in Africa, with 'modern' meaning in the last 50 years or so.

Tony's squad and APC are trying to meet up with Tel's squad, currently defending a broken down Tank. The crew of which is desperately trying to get the engine running again, but given their 'green' status it was not going to be easy.


Tuesday 13 January 2015

Wavre

The Battle of Wavre, quite a significant battles of the Napoleonic era. This holding action by the Prussians helped the main body of Bluchers army escape and reach a rather more well known battle, taking place just to the west, at Waterloo. It also denied Napoleon the use of some much needed troops, in the form of the 3 corps under the command of Marshal Grouchy.


The Waterloo rules are once more undergoing refinement, but this time in 15mm, with the figures supplied by Dave M. Prussians commanded by Matt and Tel, French by Tony and Dave M.