Report from the Tuesday night game at Furness Wargamers. A game of Cruel Seas from Warlord Games, with Matt providing the Flotillas and acting as GM. The game is new to all the players, who are trying to get their sea legs in this first ever play.
A German Tanker is moored near the coast overnight, protected by a Flakship. But they were not to get much sleep as the Royal Navy attacks with 4 Vosper MTBs (commanded by Keiron) along with a couple of Fairmiles (Ben) for support.
Tel's gaming blog, which may or may not get regularly updated.
Miniature Wargames, Boardgames and Online Games.
Friday, 18 January 2019
Tuesday, 8 January 2019
Very British Bridge
Something a bit different as Ben brought out his 1930's 'Very British Civil War' figures and rules which were modified from the VSF 'In Her Majesties Name'. In the VBCW setting, the country has gone to pot after the non-abdication of King Edward VIII.
A convoy of BUF vehicles are attempting to cross a bridge, the checkpoint being manned by some Bobbies, who have also called in help from some Home Defence Volunteers. To make things less one-sided there are also various units of communists lying in ambush.
A convoy of BUF vehicles are attempting to cross a bridge, the checkpoint being manned by some Bobbies, who have also called in help from some Home Defence Volunteers. To make things less one-sided there are also various units of communists lying in ambush.
Labels:
1930's,
British,
Furness Wargamers,
IHMN,
VBCW
Friday, 28 December 2018
Romans Rampant
A game of Lion Rampant at Matt's, but set in Roman times and modded (for rules and troop types) to give a big battle feel.
Labels:
28mm,
Ancients,
Lion Rampant,
Roman
Tuesday, 11 December 2018
New Guinea Guinea Pigs
Set in New Guinea, Japanese vs Australians, a simple capture the building scenario.
The Australians have a Matilda while the Japanese have a couple of tank shaped vehicles.
¶
Labels:
Bolt Action,
Furness Wargamers,
New Guinea,
WW2
Tuesday, 11 September 2018
Star Wars Armada
A game of Star Wars Armada, as arranged by Keiron.
Two apparently evenly matched forces despite the Imperials having a size advantage.
Labels:
Armada,
Furness Wargamers,
Sci Fi,
Star Wars
Tuesday, 4 September 2018
Ghost Archipelago
A four-way tussle in this first game of Ghost Archipelago at the club.
Figures and the majority of the terrain supplied by Matt.
¶
Figures and the majority of the terrain supplied by Matt.
A number of boats existed for those who wished to go cruising.
Others started deep inland. (Each player started at a separate corner.
Certain lanes existed for some long-range magical sniping.
Snapping Turtles and betrayals abound as everybody tried to run with the loot to the 'safety' of the beach.
¶
Labels:
Fantasy,
Furness Wargamers,
Ghost Archipelago
Saturday, 31 March 2018
Games Night
An old-style games night which only occurs infrequently nowadays. Jon and Ray coming around for some easter gaming.
Formula De
Running two cars each and dicing off for pole position with second cars at the rear. Montreal track is brutal on the car's tyres and brakes. A bit bland in the corner types which are basically all painful two stop corners, everybody pitted after the first lap of the two-lap race.
Metro
The track laying by committee game where longest routes win and direct lines are bad. Two games played with much confusion in the second, as sides were swapped but people initially kept playing as their original colour.
Sequence
The traditional way to end a games night. Connect4 meets Poker. Three player version seems to take slightly longer than the two player\team version but not by much. Four quick games.
¶
Formula De
Running two cars each and dicing off for pole position with second cars at the rear. Montreal track is brutal on the car's tyres and brakes. A bit bland in the corner types which are basically all painful two stop corners, everybody pitted after the first lap of the two-lap race.
Metro
The track laying by committee game where longest routes win and direct lines are bad. Two games played with much confusion in the second, as sides were swapped but people initially kept playing as their original colour.
Sequence
The traditional way to end a games night. Connect4 meets Poker. Three player version seems to take slightly longer than the two player\team version but not by much. Four quick games.
¶
Labels:
Formula De,
Metro,
Sequence
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