Tel's gaming blog, which may or may not get regularly updated.
Miniature Wargames, Boardgames and Online Games.
Showing posts with label AK-47. Show all posts
Showing posts with label AK-47. Show all posts
Wednesday, 22 July 2009
SA-80 Monarchy
No club on Tuesday due to a meeting in the Hall, so a small gathering at Matt's to try and finalise the rules which appear to of morphed into 'SA-80 Monarchy'. Unlike the club drinks and cake was provided; Thanks Matt.
The unit list has expanded a lot but still no stats for Routemasters, so how militia are suppose to get around I don't know.
Played an unconventional (for AK-47) 2 vs 2 game with equal point forces on an over-sized table. Lots of tanks and mobile units on the board.
Much querying over the effectiveness of artillery as it did seem powerful as it could standoff and blow the toughest tank apart with some ease. We didn't play the official encounter rule so it was more like a conventional wargame with forces and reinforcements approaching from two sides, rather than AKs more usual popping up at a chosen corner or side. This gave the guns a lot more security than what they would normally have.
Despite this the guns are being tuned down a bit.
¶
Wednesday, 15 July 2009
AK-47 Monarchy
People were thin on the ground this week with only three tables up and running.
Fought a couple of battles as a group of oldtime gamers may have finally found a use for their old 70s\80s Cold War stuff. A proposed campaign on a later day Britsh Civil War (they claim that they've never heard of the 30's based campaign 'A Very British Civil War' but the ideas are very close).
So I got drafted to do a couple of trial games using the original AK-47 rules. First game I was the defender, second the attacker. In both cases the defenders position was nerfed by poor setup roles, weak armoured car forces trying to fend off tanks. Both ended in the attacker holding two out of three objectives (40pts vs 20pts) but unable to do the clean sweep as in both instances the clock ticked down rapidly.
Ideas for tweaks are already being collected to shift the setting into more in line with 1st world conflict rather than 3rd world bush wars.
¶
Labels:
AK-47,
Furness Wargamers,
Post War
Subscribe to:
Posts (Atom)