Time for Keiron to crack out the Charlie Company rules as once more his Aussies make their way through Vietnam. Squads were distributed amongst seven players. With Bruce (Martin) commanding, Bruce (Matt) in charge of an SAS detachment, Bruce (Simon A) as the Radio\Artillery section, and four Bruces (Tel, Tony, Ben, and Alan L) in charge of squads.
A simple scenario - patrol through the jungle and inspect the village for enemy activity.
Tel's gaming blog, which may or may not get regularly updated.
Miniature Wargames, Boardgames and Online Games.
Tuesday, 16 January 2018
Tuesday, 5 December 2017
World War of the Worlds.
A Wings of Glory Kickstarter with a difference, Tripods and Triplanes mixes genres up and brings the War of the Worlds to the trenches. Ironically there is currently no Triplane models available via the Kickstarter, but rocket firing Nieuport 16 comes with the basic kit. (edit - The Red Barons final Fokker Triplane is now a bonus item)
Have downloaded the Print and Play demo rules, and the main thing to note is these tripods are fast! This speed would render most ground based units useless as the ability to accurately target things travelling at this rate didn't exist at this time. Targeting would have to be close ranged and over the sights, So that nicely sets up the background.
Some are already claiming it's just a rip off of 'All Quite on the Martian Front' , despite that games primary inspiration coming from a mockumentry and unofficial sequels to the H G Wells original plus a mix of World War 1 and 2 aesthetics for the Humans. Both games have spindly legged, almost insect like, Tripods.
Transplanting the War of the Worlds setting has always happened, whether it's Orson Wells, George Pal, or that film with the shrieking kid. The Furness Wargamers even did a 1920s based invasion of Great Britain.
On image that stuck in the mind was the cover from Challenge magazine depicting a German Tripod in a Steampunk 'Great War comes early' of Space1899. It's a shame the proposed Tripod on Tripod rules involves captured machines rather the Earth built responses, but it makes more sense in the setting, especially given the time frame and tech difference.
¶
Have downloaded the Print and Play demo rules, and the main thing to note is these tripods are fast! This speed would render most ground based units useless as the ability to accurately target things travelling at this rate didn't exist at this time. Targeting would have to be close ranged and over the sights, So that nicely sets up the background.
Some are already claiming it's just a rip off of 'All Quite on the Martian Front' , despite that games primary inspiration coming from a mockumentry and unofficial sequels to the H G Wells original plus a mix of World War 1 and 2 aesthetics for the Humans. Both games have spindly legged, almost insect like, Tripods.
Transplanting the War of the Worlds setting has always happened, whether it's Orson Wells, George Pal, or that film with the shrieking kid. The Furness Wargamers even did a 1920s based invasion of Great Britain.
On image that stuck in the mind was the cover from Challenge magazine depicting a German Tripod in a Steampunk 'Great War comes early' of Space1899. It's a shame the proposed Tripod on Tripod rules involves captured machines rather the Earth built responses, but it makes more sense in the setting, especially given the time frame and tech difference.
¶
Labels:
Great War,
Kickstarter,
Martians,
Sci Fi,
Wings of War
Tuesday, 24 October 2017
Little Not Yankees
First ever game of Team Yankee, the Flames of War spin-off. but not at the expected scale and no Yankees involved.
Arranged by Kieron and using 6mm (1/285scale) instead of the expected 15mm. This was a clash or Russian and German forces. Jim and Derek are the Russians, Dave M and Tel the West Germans.
Arranged by Kieron and using 6mm (1/285scale) instead of the expected 15mm. This was a clash or Russian and German forces. Jim and Derek are the Russians, Dave M and Tel the West Germans.
Labels:
Furness Wargamers,
Post War,
Team Yankee,
WW3
Sunday, 10 September 2017
Sardine Wars
The Furness Wargamers are on the verge of starting another Campaign game. The game is based in Crusader times and on the Island of Sardinia with the waning of the Byzantinian influence on the isle. Despite the place not having much in the way of recorded Crusader history in this time period, things are being padded out to give room for some action.
Labels:
Campaign,
Crusades,
Furness Wargamers,
Lion Rampant,
Sardinia
Tuesday, 22 August 2017
Indian Guns
A return trip to Maratha India, as Matt advances with his 'Road to Assaye' project, to recreate Wellington's Toughest Battle.
A converted version of Impetus Baroque advanced in time to the Napoleonic Era, this was its first outing in 28mm. Matt gets to reuse some of his crusader era Arabs as Levy, but the vast majority of troops are new to the field.
A converted version of Impetus Baroque advanced in time to the Napoleonic Era, this was its first outing in 28mm. Matt gets to reuse some of his crusader era Arabs as Levy, but the vast majority of troops are new to the field.
Labels:
28mm,
Assaye Rules,
Furness Wargamers,
Indian,
Maratha,
Napoleonic,
Sepoys
Tuesday, 15 August 2017
Door to Door
Something a bit different this week as Jim arranges a game. A bit of urban fighting in WW2 using Jim Websters set of rules 'Hell by Daylight'.
Tel, Matt, and Steve are the bad guys trying to get away from the advancing Russians.
Tristan, Scott, Tom, and Bill are the defenders of Poland attempting to block their path.
Tel, Matt, and Steve are the bad guys trying to get away from the advancing Russians.
Tristan, Scott, Tom, and Bill are the defenders of Poland attempting to block their path.
Labels:
Furness Wargamers,
German,
Hell By Daylight,
Polish,
WW2
Tuesday, 1 August 2017
The Price of Glory
Still gaming the Great War, but this time back to Europe and with a different rules set 'The Price of Glory' (or rather a Dave M variant of), which we have played in the past and is at a much larger scale to the previous weeks activity.
It's Early War and the initial French push into Germany has come to a halt as the Germans outflank them via Belgium. The Germans are now launching the counter-attack to grab back their territories
The Western Theatre |
It's Early War and the initial French push into Germany has come to a halt as the Germans outflank them via Belgium. The Germans are now launching the counter-attack to grab back their territories
Labels:
French,
Furness Wargamers,
German,
Great War,
Price of Glory
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