Monday, 29 March 2010

Bazaar Camelot


The second Warrior Bazaar was held at the Park Hall Hotel, near Charnock Richards, next to the Camelot Theme Park. Was quite on the roads as Camelot does not open till Easter. Wasn't interested in the Theme Park anyway as 'it is a silly place'. This venue is much easier to get to than the previous location in Bolton.

Friday, 26 March 2010

Deep Fried Martian Barred


Another round of the Martian Invasion of Britain.

Instead of last weeks three Martian forces there was only the two. Since the Martians have fewer units to defend with, yet alone launch a serious attack straight off, it was decided to once again start off in Scotland.

A string of lost initiative rolls kept the invaders on the back foot\tentacle. They could clear a city but not move in. The implementation of an advance after combat midway through the game helped alleviate this problem.

With the inability of defenders without attack values to cause damage in a run over attack, the Martian Bases and Factories are now instantly killed. The same applies to the cities as well, but the British have, at least initially, more than enough units to defend. Despite using their aerial units to cut the incoming rail lines British reinforcements still managed to get through.

The RAF isn't as tough as they once were, being forced to do over-run attacks by default and so giving the Martians first crack at them. Unfortunately this weakness is more than made up by the ability for Air Armadas to gather out at Sea ready to launch a massed attack anywhere on the board. If they risk running out of supply then they are capable of striking anywhere on the board.

With one base destroyed and the second under immediate threat the Martians called it a day.

Thursday, 18 March 2010

Green and Unpleasant Alien


The Martians, not having the best of times in 1940's Russia; travelled back in time to 1920 and decided to invade a small group of islands to the west of the main land mass. Just how hard could it be?

Judging by the map the Aliens had been busy prior to the invasion of Great Britain, demolishing the Isles of Wight, Man, Anglesey and dumping the remains to fill in The Wash.

From Furness Wargamers from Mars

Saturday, 6 March 2010

War of the Worldski


Sat out again this Tuesday and instead watched another of Paul's games with micro-armour. The rules this time fitting to three copies per A4 sheet!

In a move sort of reminiscent to Turtledove's 'Balance' series of alt history the Martians have landed right in the midst of World War 2. Just prior to Operation Barbarossa in fact.

From Furness Wargamers from Mars

Wednesday, 24 February 2010

Three Way Furball


Due to a number of no shows due to the terrible weather I finally got a chance to play some Wings of War with Baldy and Colin. Baldy claimed to be new to the game, despite playing it in the past, so we started off with a simple everything goes battle with no altitude rules. Both Colin and Baldy chose two seaters, RE.8 and Ufag respectively, I chose a Fokker D.VII.

From Furness Wargamers in the Air

Thursday, 18 February 2010

All At Sea


A game of Martin's Shipwreck modern naval rules. A set of quick play rules and a lot simpler than Harpoon.

A clash between two small forces of 80's Soviets vs British. The ships started out closer together than standard due to some missing seaboards in Martin's modular terrain.

From Furness Wargamers at Sea

Monday, 15 February 2010

Battle of London


Still plodding along in eRepublik. Been playing this game in auto mode for quite a while now, spending a couple of minutes a day to click the relevant buttons. Have been dipping in and out a bit as my interest waxed and waned.

Due to my persistence I've now enough freebie gold stored up to do a bit of 'tanking' where you can burn gold to get extra health and so extra attacks, also enough money to get better weapons but not sure whether to stick with the 1* quality weapons or to upgrade and do more damage.

The reason to tank? The current on going invasion of the UK (aka eUK).