Rulebook is quite hefty at 16 pages long and with another 16 page Reference Guide to go with it. Big board and numerous card decks and tokens all in the high quality that you would expect.
Tel's gaming blog, which may or may not get regularly updated.
Miniature Wargames, Boardgames and Online Games.
Monday, 30 December 2013
Eldritch World Tour
Rulebook is quite hefty at 16 pages long and with another 16 page Reference Guide to go with it. Big board and numerous card decks and tokens all in the high quality that you would expect.
Wednesday, 4 December 2013
Ring Impetus
The elves face off against the Orcs, as the Cavalry get the task of dealing with the Easterlings and the Mumakil.
Monday, 28 October 2013
Fiasco
A nice drive down despite the rain, as the roads were mostly free of traffic. Venue is a decent size for the event and was not overcrowded. The actual footprint of the stalls appeared bigger than at Phalanx but that could be because of fewer stalls rather than larger floorspace.
Purchased some more 28mm French and Indian War miniatures from AWMiniatures at a reasonable rate. Hopefully the new purchases will kick start me to finish/start the previous batch of FIW figures I bought off North Star at Phalanx in June along with the Musket & Tomahawk rules. Also bought some 4Ground mdf buildings to go with them.
Spent the rest of the afternoon across the square at the Royal Armouries, a place I've not visited in a decade. The dockland area surrounding the site being totally transformed; The exhibits inside not so much, but at least it's free admission. The place still requires a day to go round in full, but managed to take in the bulk of the four impressive main halls.
Wednesday, 23 October 2013
Wonky War Wagons
This week a couple of games of Basic Impetus
Tony vs Tel, Matt vs Dave M, with potential decider at the end.
Managed to win the battle I was in via a war of attrition and some double sized pike units. Both sides had artillery, and both actually managed to hit and damage something. A first in our Impetus games. Without the central core of Infantry, one of Tony's superior Cavalry unit was eventually broken, taking his losses above the threshold.
The second battle between Matt and Dave M, was more interesting with half of Dave's force consisting of War Wagons, something we've not seen in the game before. Matt won out eventually by killing the weaker units spaced between the fortfied juggernauts.
No deciding battle conducted as time had ran out.
¶
Wednesday, 9 October 2013
Trench Foot
| From Furness Wargamers in Trenches |
Tel and Matt, each playing a company of Valiant Russians with support from artillery, were attempting to remove Tony's company of Germans from their dug in positions.
Tuesday, 9 April 2013
Going Postal
| From Furness Wargamers in the Future |
Tuesday, 2 April 2013
Baby Blitz
The French inexplicably left their fortifications on their right and centre. The position was doomed but the voluntary vacation allowed the Germans to push forward quicker and prevented the slow moving French reinforcements (including Char B's) from reaching a defensible position.
On the French Left it was stalemate as the Germans continued to bounce off the defences that were constantly being repopulated by the French. To try and break the stand off, the Germans decided to push some units through a minefield as, too quote the German commander 'it's quicker', the results were as predictable as they were explosive.
¶