Sunday, 13 March 2011

Osprey Adowa Book

A new Osprey Men-At-Arms book on the Italian Abysinian campaign is currently being written by Sean McLachlan



Some Blog entries on the research process...
Ethiopia
Italy

It also available for pre-order from Amazon and due for release in September 2011.

While nice to get an Osprey directly on the subject, and with the much needed illustrations by Raffaele Ruggeri assured to be good, it remains to be seen if any new\accurate information comes to light on the campaign or battle or whether it'll be a plain old rehash of Augustus Wylde's second-hand account.

Trying to trace a resource that doesn't track back to the now de-facto standard account of Wylde, or the hysterical contemporary news reports, is nearly impossible. With luck both his overseas visits will have dug up some fresh information on this little known war.

Saturday, 12 March 2011

Diet 2 Night


Got suckered into playing another online Zombie game after seeing an advert on the Urban Dead login page.



Die2Nite is very different to UD in that you are humans who are facing an inevitable demise in a small desert community (each isolated town only has a population of 40). The goal is to survive as many nights there as possible, each night more zombies attack, and it is a race to find and use a limited amount of resources to build more defenses. Once your zombie food your soul moves to another town and you hope you can do better.

It is apparently an adaptation of an existing french site, which might explain some of the strange selection of objects available and some of their unusual uses. Unlike a lot of games it actually comes with decent tutorials and a wiki.

There are achievements that can be obtained, some automatically just by surviving or dieing. I've already manage to obtain the cannibal one, well you've to eat haven't you! It's currently free to play, but like a lot of games you can get bonuses by coughing up some money.

Still visiting the Urban Dead game, but not much is happening and if any thing the survivors now clearly have the upper hand in an increasingly thinning active population, so it's boring playing a human and futile playing as a zombie.

Thursday, 10 March 2011

Roman Clash


Another muti-player Impetus game, this time between two patriarchal Roman forces.

Boniface vs Aetius at Ariminum.

From Furness Wargamers with Spears

Thursday, 24 February 2011

Cross Road Blues


A bit early for Robert Johnson, as two early Great War forces clash. 1914 French and Germans close upon the ruins of a small hamlet based at the crossroads.

From Furness Wargamers in Trenches

Thursday, 10 February 2011

Full Company


A large Company vs Company game, about three times bigger than a standard Lance on Lance game. Fought over two maps.

The traditional 'Conga line' soon occurred. With kicks and punches doing more damage than the weapons.

From Furness Wargamers in the Future


The Dam started to look a bit dodgy but didn't give way, and no one shot at it to try and help it on its way.



There was no way that the game could be completed in a single night, so it'll be finish on another night, and with the promise of air support to liven things up.

Thursday, 3 February 2011

Turkey Shoot


Russians vs Turks (and Germans in Fezes)

Scenario based loosely on the actions in the Black Sea of the Battle-cruiser Goeben and Light-cruiser Breslau, after their escape from the Mediterranean and transfer to the Ottoman Navy.

Turk reinforcements were restricted to only one side of the board and it was up to the two fugitive ships to make their way to safety.

If they had decided to sail straight across then they would probably have managed to get across the tables without coming to much harm, as the Russian big ships were just not fast enough to keep pace with the more advanced German designs.

Instead they decided to circle for a bit, possibly hoping that the remaining Turks could take some of the Russian ships out. After a tussle between the Russians and the Turks, the Germans finally make a break for it.

One final attempt By the Russians at slowing the ships down with a torpedo run from the destroyers failed, and the Germans were then too far away to catch in a chase.

Thursday, 20 January 2011

Colonial Ogre


A Colonial game but with a difference as it was played using a modification of the Ogre rules. These have been tweaked by Paul since the last attempt as using them to give a more traditional Colonial flavour.

Typical Sudan game, hordes of Ansar and Hadendoa verses British, Egyptian and Sudanese.Paul and Tony are Imperialists and their lackeys. The two Dave's heroic Mahdists and coastal allies.

From Furness Wargamers in the Colonies