Thursday, 12 January 2012

Force on Force


Paul brought in his HO Scale Star Wars figures. Using once more a modified set of Ogre rules. Only three troop types, Leader, Trooper and Speeder to keep things simple.

Initial forces were 1 Leader and a squad of 5 troopers assigned to each of the two Heroic Rebel Leaders (Tony & Tel)and the two Imperial Lackeys (Jim & Mark). Reinforcements were available randomly depending upon the number of bases captured. Role a die per base, 5 get trooper or Leader, 6 get Speeder or Trooper or Leader.

From Furness Wargamers with Force

Thursday, 5 January 2012

Battle of Legoland

Paul digs out his Battlewagons rules again, this time a hypothetical encounter based upon the real life Battle of Heligoland, which saw the deployment of Austro-Hungarian naval assets in assistance of Prussia during the Second Schleswig War.

From Furness Wargamers at Sea

Friday, 30 December 2011

Battle of Albuera

A re-fight of the Battle of Albuera at Matt's using the 'In The Grand Manner' rules. This was one of the bloodiest battles that the British ever fought in.

From Albuera

Wednesday, 28 December 2011

Munchkin Xmas

Not much of a turn out at the club this week, probably people too stuffed up from Xmas, so broke out the Munchkin along with a couple of the Christmas themed expansions. Reverted back to basic set and first expansion along with Waiting For Santa and Santa's Revenge.

These games were, once more, over surprisingly quickly given the number of players as seems people are more willing to help each other within the game a lot more. This was possibly the consequence of having more players than the recommended six maximum as there are not enough monster 'buffs' to counteract the additional 'help' factor.

Wednesday, 21 December 2011

One Brick At A Time

A run through of the Warhammer Historical Kampfgruppe Normandy WW2 game. Allied troops advancing upon a village being defended by German Paratroopers.

Strange to play a 'Warhammer' game without the classic stat-lines. Like a lot of recent 'modern era' games it makes use of the idea of suppression of troops being just as important as killing them.

From Furness Wargamers in Tanks

Wednesday, 14 December 2011

Trial of Eagles

Played a test game of Age of Eagles in preparation for Dave M's Play By EMail kicking off. Smallish forces of French and Prussians clash in a large area, interspersed with woods, and with plenty of room to manoeuvre. A game that saw a small force of battered Landwehr Cavalry take on fresh Polish Guard Lancers. Of course, since dice were involved, there was only ever going to be one outcome in a situation like this...

Wednesday, 7 December 2011

End of Empire


The campaign comes to an end as it normally does... with an all out brawl for the crown. Each player was to command his own personal 12 point retinues they meet on the fields outside of Altdorf. Who will dominate, the insurgents or the Emperor and his 'loyal' supporters?

From Furness Wargamers Fantasies