A game of The Men Who Would Be Kings, but transplanted from it's usual colonial period forward to East Africa during the Great War, an often forgotten about theatre of that war. Dave M supplied the rules and figures.
Tel's gaming blog, which may or may not get regularly updated.
Miniature Wargames, Boardgames and Online Games.
Tuesday, 27 June 2017
Would be African Kings
A game of The Men Who Would Be Kings, but transplanted from it's usual colonial period forward to East Africa during the Great War, an often forgotten about theatre of that war. Dave M supplied the rules and figures.
Labels:
British,
East Africa,
Furness Wargamers,
German,
Great War
Tuesday, 20 June 2017
Steam Navy Punk
So a number of people at the club have the makings of some steampunk fleets. All we need now are some rules to play with.
Matt has discarded the idea of using Dystopian Wars (or its Fleet Action spinoff) despite having plenty of models, and has gone on to designing a heavily modified version of DTS, an in house set of rules that normally got used for Sci-Fi battles.
Matt has discarded the idea of using Dystopian Wars (or its Fleet Action spinoff) despite having plenty of models, and has gone on to designing a heavily modified version of DTS, an in house set of rules that normally got used for Sci-Fi battles.
Labels:
DTS,
Dystopian Wars,
Furness Wargamers,
Naval,
VSF
Sunday, 18 June 2017
Phalanx 2017
A little trip on Saturday, heading down to the place where Napoleon would have been exiled but for a typo, St Helens; and the Phalanx convention at the Sutton Leisure Centre. A number of the Furness Wargames, both past and present, made their way down as well.
Labels:
Army Painter,
Convention,
Dystopian Wars,
Magister Militum,
Normandie,
Phalanx,
Warbases
Tuesday, 23 May 2017
Steampunk Village People
A big (possibly too big) game of 'In Her Majesty's Name'.
A quite English village gets disrupted as nefarious groups from around the world converge to loot it's treasures. Five factions, and the GM controlled villagers.
Intended as a refresher game to get us familiar with the rules again, it tended to get bogged down a bit with the turn sequence.
A quite English village gets disrupted as nefarious groups from around the world converge to loot it's treasures. Five factions, and the GM controlled villagers.
Intended as a refresher game to get us familiar with the rules again, it tended to get bogged down a bit with the turn sequence.
The heroic band of the Prince of Wales's Extraordinary Company.
Labels:
28mm,
Furness Wargamers,
IHMN,
VSF
Tuesday, 9 May 2017
Frosty ADnD
Things go a bit old school! Modified 2nd Edition Advanced Dungeons and Dragons but in a Frostgrave setting. All organised by Matt. Multiple parties entering the deathtrap city to grab as much loot as they can.
Gates of the ruined city.
Labels:
28mm,
DnD,
Fantasy,
Frostgrave,
Furness Wargamers
Tuesday, 25 April 2017
Colonial Impetus
Something a bit different as Matt coverts the Baroque version of the Impetus rules to cover 19th Century action in the Sudan. Matt digs out his British and Mahdists, which are currently based for Principles of War.
Saturday, 22 April 2017
St George's Tobruk
The annual St George's Day, or thereabouts, game, fought as an all day game on the Saturday.
North Africa, World War 2 and one of the many sieges of Tobruk.
Tables galore in this big Rapid Fire game organised by Derek (on what happened to be his birthday.) and with extra terrain by Matt. Four separate, but adjoining zones, of four trestle tables each, for a total of sixteen in use.
Labels:
Furness Wargamers,
Rapid Fire,
St George's,
WW2
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